Deified (Palindrome Poem)

Taste and see, brother – my downfall.

I am both broken and whole,
break to rebuild.
I feel I fear this: as above, so below,
as all we are.

Breath illuminated;
as blooming seeds grow trees,
your love of tatters and shreds
fears these sinking dreams.

“I have fallen, haven’t I?”

Calling me to climb further, a
start to ending – perfectly reflecting ourselves.
For aren’t we?

Again and again:

We aren’t for
ourselves, reflecting perfectly – ending to start
a further climb to me, calling:

“I haven’t fallen, have I?”

Dreams sinking these fears,
shreds and tatters of love. Your
trees grow seeds, blooming as
illuminated breath.

Are we all as
below, so above? As this fear I feel: I
rebuild to break.
Whole and broken, both am I.

Fall down, my brother – see and taste.

Fall's Last Stand

that first white’s fallen
while the last red leaves
her neck and limbs stripped,
she sways and grieves

omens in the whispering wind –
autumn’s shiver
piercing summer gardens
left to whither

let it go to hold it together
and stand with the fall
blinding white and fading light
she endures it all

Creatively Unsatisfied

Every once in a while, I hear the phrase “creatively satisfied” – usually an interview asking an artist if they’re satisfied creatively. And that phrase has always rubbed me the wrong way. Because as a creative person, I feel like it’s my very nature never to be satisfied with my work. The kerning in a logo could be tweaked until my eyes bleed, an article could be rewritten endlessly until I run out of words in the English language. Everything could always be better.

But is it a bad thing that I’m never 100% satisfied with my work? Of course not – what point would there be in doing anything at all once you’ve created the perfect thing – whatever that may be? I would never want to create a “perfect” piece of art. “Perfect” is bullshit.

And maybe “satisfaction” is bullshit too… at least as far as it relates to creativity. Creativity by its very definition is producing something new and original – and creative people look for new, unique solutions to ordinary problems. If there’s any satisfaction in that, it’s fleeting because something can’t be “new” and “original” forever. “New” is only truly new until the next new thing. And that new thing is only new until the next new thing, and so on.

I may be proud of my creative work, but I’ll never be satisfied with it. It may function perfectly. It may connect with people and satisfy them – but I won’t be satisfied. I’ll always think of how it could be better or how I can push myself further next time.

I’ll always be unsatisfied. But I’ll be unsatisfied as creatively as I can be.


Hollywood Film Awards

While working at Riordon Design, I've had the chance to work on some truly unique projects – but the one that takes the cake is designing a physical award for Oscars runner-up the Hollywood Film Awards. Even though the client didn't end up using our proposals (for timeline and production realities), it still makes a great portfolio piece, right?

One of the most iconic visuals from the classic Hollywood era is the vintage film countdown. There's the shaking film, the dust and scratches, the spinning line – one can almost hear the projector hum and know they're about to watch something classic.

The countdown also applies to the Hollywood Film Awards – "the first stop of awards season", setting the pace and leading the countdown towards the Oscars.

Using the countdown as my visual base, I also incorporated elements from the classic film studio spotlight. I saw a similar overall structure as well as the same interweaving linear shapes. The countdown itself is represented as a three-dimensional object, a smooth, frosted glass sphere with gold etching and cut-outs. It's held like a spotlight, over its base within a circular support. The base is made of white marble to enhance the "classic Hollywood" aesthetic.

Along with the award itself, I also created a website we used to present our work to the client, where you can see the other concepts.